A small-angle gravitational encounter between a test star and a field star of mass gives a transverse kick , where is the impact parameter and the relative speed. For number density , encounters in occur at rate . Independent kicks add in mean square, giving the random-walk derivation of stellar relaxation
The Coulomb logarithm in stellar dynamics has of order system size , and of order the strong-deflection scale . For a virialized -star system, , so is of order . The stellar relaxation time is the time for accumulated velocity variance to become comparable with :
Using gives . With a diameter-crossing convention , this is , conventionally rounded to
The coefficient is approximate: spatial profile, velocity averages and crossing-time convention change it by factors of order unity. The robust result is crossing times.
For and years, the estimate is about years, enormously longer than a Hubble time. Most galaxies therefore behave as collisionless stellar systems. Dense nuclei and star clusters can relax more rapidly. Negligible stellar encounters do not mean negligible collective gravitational instabilities.
Define the mass-weighted galactic distribution function by , so . Hamiltonian gravitational motion preserves phase space volume by the Liouville theorem in Hamiltonian mechanics. In the collisionless regime no encounter term redistributes stars between neighbouring phase space trajectories, so . With acceleration , the Collisionless Boltzmann equation is
For a steadily rotating galactic bar, write the inertial polar angle as . The inertial radial and angular equations are and . Substitution gives the equations of motion in a rotating frame:
Here the velocities are measured in the bar frame. Set , and define the positive-force rotating-frame relative effective potential
The centrifugal sign is positive in this relative-potential convention. The characteristics are
Consequently the rotating-frame collisionless Boltzmann equation is
For these planar equations, integrate over and interpret as the planar or vertically integrated mass density. Define . Boundary terms in velocity vanish for a sufficiently decaying distribution.
Let the velocity accelerations above be . Their velocity divergence is . Thus integration by parts in the zeroth moment contributes , producing the cylindrical continuity equation for a rotating stellar system
This is conservation of mass: change of density balances flux through the radial and azimuthal sides of a small cylindrical element. The factor is geometric; the physical phase space measure is .
For the radial first moment, multiply the rotating-frame collisionless Boltzmann equation by . Its velocity integrations are and . Hence the radial cylindrical Jeans equations in a rotating frame are
For the azimuthal first moment, the velocity integral vanishes, while . This gives
The Jeans equations are local momentum-balance equations. The second moments include streaming momentum flux and random-velocity stress, while gravity, centrifugal acceleration and Coriolis acceleration supply the frame-dependent forces. They do not by themselves close the full distribution: a stress prescription or a galactic distribution function is also needed.
The stellar relaxation time is the time on which accumulated discrete gravitational encounters change a typical star's velocity by an amount comparable to its original velocity. It concerns two-body relaxation, rather than the much faster orbital evolution in a smooth gravitational potential. A collisionless stellar system requires this time to greatly exceed the duration being studied.
In the straight-line impulse approximation, an encounter at relative speed has transverse acceleration . Thus
A small-angle gravitational encounter needs . The transition to order-one deflections is therefore , ignoring factors such as the equal-mass relative deflection. For the spherical estimate ,
This is the lower cutoff of the weak-scattering estimate; closer encounters actually occur and require strong-scattering treatment.
The number of encounters in time with impact parameters in is . Independent random transverse directions make mean kicks cancel while their variances add. Consequently
Each logarithmic interval contributes equally, giving the Coulomb logarithm in stellar dynamics. Defining a deflection time by variance and setting gives . The paper instead uses an order-one normalization three quarters of this estimate:
Both have the same physical scaling. The specified characteristic speed, the word “comparable”, the velocity-distribution average and strong-encounter cutoff do not fix that numerical coefficient uniquely. The crude equal-speed impulse calculation must not be claimed to determine exactly.
For a self-gravitating, approximately virialized system, the virial theorem gives . With , and the stellar crossing time , substitution into the paper's convention gives
An externally dominated gravitational potential or a different structural constant changes this substitution. For an N-body simulation lasting , a tolerable fractional velocity-squared diffusion requires , hence
There is no unique smallest without , the error tolerance and the force prescription. For scale, equality at occurs near ; gives about crossing times. A calculation lasting 100 crossing times therefore needs substantially more than the first threshold to have negligible relaxation. Gravitational softening can raise the effective cutoff and reduce artificial scattering, but it also sets the spatial force resolution.
For finite-thickness disk relaxation, assume a well-separated range and approximately virialized self-gravity. The three factors have distinct origins. Replacing the characteristic encounter speed by shortens the diffusion time by : the variance-production rate has one inverse power of speed, and the target random velocity squared has two powers. Concentrating the same number of stars into volume of order , rather than , raises the number volume density by and shortens the time by . Finally, only separations below the thickness sample a three-dimensional encounter geometry. The logarithmic upper cutoff becomes , and therefore the inverse-logarithm time acquires . More distant encounters have the planar geometry and provide a convergent, non-logarithmic correction. A smaller Coulomb logarithm in stellar dynamics actually partly offsets the first two shortenings.
Thus, using the same cutoff for this comparison,
For actual point particles the disk cutoff is , whereas the spherical one is ; one must use the appropriate cutoff in each logarithm rather than silently identifying them. For a softened calculation it is instead of order the larger of the weak-deflection scale and the softening length. The formula is not valid when approaches that cutoff.
Write and , with simulation duration and allowed fractional diffusion . Combining the paper's spherical normalization and its comparison formula gives the leading criterion
The spherical comparison logarithm cancels when its numerical convention and a common comparison cutoff are used; order-one shape factors remain approximate. In an unsoftened disk with , . Hence the implicit requirement is , in the regime . For , the stellar relaxation time is of order of the spherical value apart from logarithms; gives a time of order 100 crossing times in this estimate. Negligible relaxation over that duration requires an additional margin. A disk generally needs far more particles than a round galaxy for the same relaxation tolerance; no universal minimum follows without duration, thickness and softening. Collective spiral or bending responses are a separate source of evolution even in a collisionless stellar system.
Small-angle gravitational encounters occur at rate and supply kicks . Independent kick variances add to . Setting the accumulated variance to and using virial scaling gives a stellar relaxation time of order stellar crossing times, with the coefficient dependent on profile and crossing convention.
Stellar crossing time 2026-10-06
The stellar crossing time is a characteristic time to traverse a system, . In a virialized self-gravitating system, , so . It is distinct from the much longer spherical stellar relaxation time. Radius versus diameter and characteristic-speed conventions change order-one factors.
Stellar relaxation time 2026-10-06
The stellar relaxation time is the time on which random gravitational encounters change a star's velocity by an amount comparable to its characteristic random velocity. A weak straight-line encounter at relative speed and impact parameter gives a kick . Three-dimensional encounter counting gives . Definitions of relaxation, velocity averaging and system structure alter order-one coefficients; the robust spherical scaling is . Collisionless simulation requirements depend on the duration and permitted fractional relaxation, not a universal minimum particle number.