We define this category as AI games in which agents are able to produce or consume natural language.
It dawned on Ciro Santilli that it would be very difficult to classify an agent as an AGI if tthat agent can't speak to take orders, read existing human generated documentation, explain what it is doing, or ask for clarification.
- github.com/deepmind/meltingpot TODO vs DeepMind Lab2D? Also 2D discrete. Started in 2021.
- github.com/deepmind/ai-safety-gridworlds mentioned e.g. at www.youtube.com/watch?v=CGTkoUidQ8I by Rober Miles
Creating Multimodal Interactive Agents from DeepMind by Two Minute Papers (2023)
. Source. www.deepmind.com/blog/building-interactive-agents-in-video-game-worldsOpen-Ended Learning Leads to Generally Capable Agents by DeepMind (2021)
Short name: XLand. Whitepaper: www.deepmind.com/blog/generally-capable-agents-emerge-from-open-ended-play.github.com/deepmind/lab/tree/master/game_scripts/levels/contributed/dmlab30 has some good games with video demos on YouTube, though for some weird reason they are unlisted.
TODO get one of the games running. Instructions: github.com/deepmind/lab/blob/master/docs/users/build.md. This may helpgithub.com/deepmind/lab/issues/242: "Complete installation script for Ubuntu 20.04".
It is interesting how much overlap some of those have with Ciro's 2D reinforcement learning games
At twitter.com/togelius/status/1328404390114435072 called out on DeepMind Lab2D for not giving them credit on prior work!As seen from web.archive.org/web/20220331022932/http://gvgai.net/ though, DeepMind sponsored them at some point.
This very much looks like like GVGAI which was first released in 2014, been used in dozens (maybe hundreds) of papers, and for which one of the original developers was Tom Schaul at DeepMind...
Fundamental question related to Ciro's 2D reinforcement learning games.
Bibliography:
- youtu.be/i0UyKsAEaNI?t=120 How to Build AGI? Ilya Sutskever interview by Lex Fridman (2020)
They seem to do some cool stuff.
They have also declined every one of Ciro Santilli's applications for software engineer jobs before any interview. Ciro always wondered what does it take to get an interview with them. Lilely a PhD? Oh well.
In the early days at least lots of gamedev experience was enough though: www.linkedin.com/in/charles-beattie-0695373/.
- www.quora.com/Will-Google-open-source-AlphaGo Will Google open source AlphaGo?
- www.nature.com/articles/nature16961 Mastering the game of Go with deep neural networks and tree search by Silver et al. (2016), published without source code
AlphaGo Zero cheat sheet by David Foster (2017)
Source. Generalization of AlphaGo Zero that plays Go, chess and shogi.
- www.science.org/doi/10.1126/science.aar6404 A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play by Silver et al. (2018), published without source code
- www.quora.com/Is-there-an-Open-Source-version-of-AlphaZero-specifically-the-generic-game-learning-tool-distinct-from-AlphaGo
www.quora.com/Which-chess-engine-would-be-stronger-Alpha-Zero-or-Stockfish-12/answer/Felix-Zaslavskiy explains that it beat Stockfish 8. But then Stockfish was developed further and would start to beat it. We know this because although AlphaZero was closed source, they released the trained artificial neural network, so it was possible to replay AlphaZero at its particular stage of training.
The project kind of died circa 2020 it seems, a shame. Likely they funding ran out. The domain is dead as of 2023, last archive from 2022: web.archive.org/web/20220331022932/http://gvgai.net/. Marks as funded by DeepMind. Researchers really should use university/GitHub domain names!
Similar goals to Ciro's 2D reinforcement learning games, but they were focusing mostly on discrete games.
They have some source at: github.com/GAIGResearch/GVGAI TODO review
From QMUL Game AI Research Group:From other universities:TODO check:
- Simon M. Lucas: gaigresearch.github.io/members/Simon-Lucas, principal investigator
- Diego Perez Liebana www.linkedin.com/in/diegoperezliebana/
- Raluca D. Gaina: www.linkedin.com/in/raluca-gaina-347518114/ from Queen Mary
- Ahmed Khalifa
- Jialin Liu
so what's that point of "Open" in the name anymore??
- www.technologyreview.com/2020/02/17/844721/ai-openai-moonshot-elon-musk-sam-altman-greg-brockman-messy-secretive-reality/ "The AI moonshot was founded in the spirit of transparency. This is the inside story of how competitive pressure eroded that idealism."
- archive.ph/wXBtB How OpenAI Sold its Soul for $1 Billion
- www.reddit.com/r/GPT3/comments/n2eo86/is_gpt3_open_source/
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
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- a Wikipedia where each user can have their own version of each article
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This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact








