Busy beaver by Ciro Santilli 40 Updated 2025-07-16
The busy beaver game consists in finding, for a given , the turing machine with states that writes the largest possible number of 1's on a tape initially filled with 0's. In other words, computing the busy beaver function for a given .
There are only finitely many Turing machines with states, so we are certain that there exists such a maximum. Computing the Busy beaver function for a given then comes down to solving the halting problem for every single machine with states.
Some variant definitions define it as the number of time steps taken by the machine instead. Wikipedia talks about their relationship, but no patience right now.
The Busy Beaver problem is cool because it puts the halting problem in a more precise numerical light, e.g.:
David Tong by Ciro Santilli 40 Updated 2025-07-16
A charismatic, perfect-English-accent (Received Pronunciation) physicist from University of Cambridge, specializing in quantum field theory.
He has done several "vulgarization" lectures, some of which could be better called undergrad appetizers rather, a notable example being Video "Quantum Fields: The Real Building Blocks of the Universe by David Tong (2017)" for the prestigious Royal Institution, but remains a hardcore researcher: scholar.google.com/citations?hl=en&user=felFiY4AAAAJ&view_op=list_works&sortby=pubdate. Lots of open access publications BTW, so kudos.
The amount of lecture notes on his website looks really impressive: www.damtp.cam.ac.uk/user/tong/teaching.html, he looks like a good educator.
David has also shown some interest in applications of high energy mathematical ideas to condensed matter, e.g. links between the renormalization group and phase transition phenomena. TODO there was a YouTube video about that, find it and link here.
Ciro Santilli wonders if his family is of East Asian, origin and if he can still speak any east asian languages. "Tong" is of course a transcription of several major Chinese surnames and from looks he could be mixed blood, but as mentioned at www.ancestry.co.uk/name-origin?surname=tong it can also be an English "metonymic occupational name for a maker or user of tongs". After staring at his picture for a while Ciro is going with the maker of tongs theory initially.
In the 2010's/2020's, many people got excited about getting children in to electronics with cheap devboards, notably with Raspberry Pi and Arduino.
While there is some potential in that, Ciro Santilli always felt that this is very difficult to do, while also keeping his sacred principle of backward design in mind.
The reason for this is that "everyone" already has much more powerful computers at hand: their laptops/desktops and even mobile phones as of the 2020s. Except perhaps if you are thing specifically about poor countries.
Therefore, the advantage using such devboards for doing something that could useful must come from either:
How computers work? by Ciro Santilli 40 Updated 2025-07-16
A computer is a highly layered system, and so you have to decide which layers you are the most interested in studying.
Although the layer are somewhat independent, they also sometimes interact, and when that happens it usually hurts your brain. E.g., if compilers were perfect, no one optimizing software would have to know anything about microarchitecture. But if you want to go hardcore enough, you might have to learn some lower layer.
It must also be said that like in any industry, certain layers are hidden in commercial secrecy mysteries making it harder to actually learn them. In computing, the lower level you go, the more closed source things tend to become.
But as you climb down into the abyss of low level hardcoreness, don't forget that making usefulness is more important than being hardcore: Figure 1. "xkcd 378: Real Programmers".
Here's a summary from low-level to high-level:
Figure 1.
xkcd 378: Real Programmers
. Source.
Video 1.
How low can you go video by Ciro Santilli (2017)
Source. In this infamous video Ciro has summarized the computer hierarchy.
Uncomputable function by Ciro Santilli 40 Updated 2025-07-16
The prototypical example is the Busy beaver function, which is the easiest example to reach from the halting problem.
Computable number by Ciro Santilli 40 Updated 2025-07-16
There are only boring examples of taking an uncomputable language and converting it into a number?

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact