Binary heap 2026-10-13
A binary heap represents a priority queue as a complete binary tree obeying a heap order. We use the minimum convention: the priority of every parent in a rooted tree is no greater than the priorities of its children in a rooted tree. Equal priorities are allowed. Each stored entry may be a record carrying a priority key; the numerical example below displays only keys. Reversing the inequalities gives the maximum convention.
The complete binary tree can be stored directly in a zero-indexed array : read its levels from top to bottom, left to right. The root of a tree is at index . The possible children in a rooted tree of index are at and , and an index denotes a present entry only when it is less than . For , its parent in a rooted tree is at , using the floor function. Thus the links of the complete binary tree are determined by arithmetic rather than separately stored pointers.
Consider
The children in a rooted tree of index have keys ; those of index have keys ; those of index have keys . The six comparisons , , , , , establish the heap order. At index , the parent in a rooted tree is index , carrying key .
Figure 1. . Matching indices identify the same entries in both representations. The heap order compares each parent in a rooted tree with its children in a rooted tree; it does not make a sorted array. Details.
The array is visibly not a sorted array: precedes , and precedes . Nor is the last entry a maximum: it is , whereas the maximum is at index . The heap order compares ancestors and descendants, without imposing an order between separate branches. Nevertheless, following the graph path from the root of a tree to any entry gives a chain of nondecreasing priorities. This short argument proves that peek can return , a minimum, without inspecting the other entries.
Insertion appends an entry to the array, preserving the shape of the complete binary tree, then uses sift up to repair the heap order. Insert key into the displayed binary heap. It is appended at index , and exchanges with indices , , then :
The moving key follows ; the keys each move down one level. Only this chain needs repair.
Now apply extract-min. Save key , move the last key to the root of a tree, and shorten the array to length . Use sift down, always choosing the smaller of the present children in a rooted tree:
First exchanges with key at index , since ; then with key at index , since . At index , the possible children in a rooted tree would be indices , both outside the shortened array, so the process stops. The returned key is , and the remaining binary heap is exactly the original one.
Figure 2.
Sift up inserts 1, then sift down restores the original binary heap after removing 1
. The four panels show the start and end of each repair. Colored arrows mark the moving key's graph path. The extraction panels contain seven entries: index 3 has no children in a rooted tree. Details.
For a nonempty binary heap with entries, the deepest level is , using the floor function and logarithm. Each exchange moves one level and uses only a bounded number of comparisons. The resulting time complexity bounds, expressed in Big O notation, are:
OperationTime complexityReason
peekRead the root of a tree.
Insert for Append, then sift up through at most the levels of the complete binary tree.
extract-min for Move the last entry, then sift down through at most those levels.
Build from an arbitrary arrayApply sift down from the last index with children in a rooted tree back to index .
These bounds assume constant-cost indexed access, key comparisons and exchanges, and available array capacity for insertion. Allocating and copying a larger array is a separate cost. Empty and one-entry cases take constant work.
To build a binary heap, begin at index and work backwards. Entries without children in a rooted tree already obey the heap order. Each sift down, also called heapify down, starts with every present smaller rooted tree below it already repaired. Most entries are close to the bottom and can move very little; successively longer repair distances occur for geometrically fewer entries. Summing these distances gives work, rather than charging to every entry. MIT's notes give this bottom-up construction and contrast it with repeated insertion.[ref]
The Dijkstra algorithm additionally needs to decrease the priority of an existing vertex when its tentative distance improves. Given its current index, lowering the key followed by sift up takes time for . An indexed binary heap maintains a separate map from item identity to its current index and updates that map after every exchange. For vertices numbered in a fixed range, the map can be another array, giving constant-time index lookup. An ordinary unindexed binary heap supplies no such guarantee: locating an arbitrary item can require scanning entries. Item identity and priority must remain distinct, especially when several vertices have equal tentative distances.
The attractive compromise is local organization with global usefulness. A binary heap maintains only the heap order, yet every extract-min gives the next smallest key. Repeated extraction of the original example gives , so a priority queue also supplies a sorting algorithm without storing a sorted array between extractions.
Data structure 2026-10-13
A data structure organizes stored information together with operations for accessing and changing it. Choosing a data structure means choosing which questions should be cheap to answer: an array supports access by numbered position, a hash table supports lookup by key, and a priority queue supports selecting an item by priority. The operations and their time complexity matter as much as the stored values.
Suppose three requests arrive as , where the number is a priority and smaller numbers are more urgent. A FIFO queue removes Ada first because she arrived first. A minimum-oriented priority queue removes Bo first because is the least priority. An array can store the same three records in arrival order, but finding the least priority by scanning this representation takes three key inspections. A binary heap organizes these records so the least priority is immediately available. The information is the same; the representation changes the work needed to use it.
This is a useful design principle: preserve just enough organization for the operations the application needs. Maintaining a sorted array gives the whole order, but moving entries to insert a new key can be expensive. A binary heap keeps a weaker heap order that supports fast repeated selection without maintaining a sorted array. A good data structure makes an algorithm's next step easy.
Priority queue 2026-10-13
A priority queue stores items with comparable priority keys and supports insertion, inspection of a best-priority item, and removal of a best-priority item. Here we use the minimum convention: keys have a total order, and smaller means earlier. The operation peek returns a stored item of minimum priority without removing it; extract-min removes and returns such an item. Both require a nonempty priority queue, or an explicitly specified empty-case result. A maximum-oriented priority queue reverses the choice.
For the requests , peek returns Bo and leaves all three requests stored. extract-min returns Bo and leaves Ada and Cy; another peek returns Cy. Inserting now makes Dee the next request selected. This changing collection need not be a sorted array: only the next choice must be available.
Distinct items may share a priority. Inserting alongside permits either item to be removed first. A priority queue does not inherently promise arrival order on ties. If that policy matters, compare priority first and a unique increasing arrival number second; the resulting total order makes earlier arrivals win equal-priority ties. This is analogous to the motivation for stable sorting, but it is an extra policy for the priority queue.
The interface specifies behavior; the data structure determines costs. A binary heap implements a priority queue with constant-time peek and logarithmic-time insertion and extract-min, under the cost assumptions below. Scheduling by urgency or by the time of the next event needs exactly this repeated next-item selection. MIT's notes use these applications to motivate the priority queue interface.[ref]
Ready queue 2026-10-13
A collection of runnable operating-system processes or software threads waiting for a CPU. A running task is not waiting in the ready queue, and a task waiting for input-output is not runnable. FCFS and round-robin scheduling can use a FIFO queue; other policies can organize eligible work differently, for example with a priority queue.