Several computer companies were disestablished in 1977, primarily due to the rapidly changing landscape of the technology industry during that era. Some notable companies that were disestablished or became defunct around that time include: 1. **Computer Technologies Inc. (CTI)** - Known for developing and marketing computer hardware and software, it struggled to compete and eventually ceased operations.
Several computer companies were disestablished or ceased operations in 1980, often due to the rapidly changing technology landscape and market conditions at the time. Here are a few notable examples: 1. **Data General Corporation** - While Data General was a significant player in the minicomputer market during the 1970s, it faced increasing competition and financial difficulties, leading to changes in its operations around that time.
Several computer companies were disestablished in 1983. One of the notable companies is **Data General Corporation**, which was known for its mini-computers. Although it continued to exist after 1983, it faced significant decline in the early 1980s due to competition and eventually merged with other companies. Another company is **Vector Graphics, Inc.**, which produced personal computers and peripherals. It struggled in the highly competitive market and ceased operations around this time.
Several computer companies were disestablished or ceased operations in 1996. Some notable examples include: 1. **NetFrame Systems** - A company known for its network computing and server products, which faced financial difficulties and eventually filed for bankruptcy. 2. **Adept Technology** - Known for its robotics and automation products, the company went through significant changes and ultimately did not survive as an independent entity.
Several computer companies were disestablished or ceased operations in 2000, often due to the dot-com bubble burst, economic challenges, or mergers and acquisitions. Here are a few notable examples: 1. **Rover Technologies** - An early player in the mobile computing market, Rover faced difficulties and ultimately disbanded around this time.
Several computer companies were disestablished or ceased operations in 1997. Here are a few notable examples: 1. **Digital Equipment Corporation (DEC)** - Once a major player in the computer industry known for its minicomputers and workstations, DEC was acquired by Compaq in 1998, leading to its dissolution as an independent company. 2. **Pointcast** - This company was known for its Internet news delivery service and was once considered a pioneer of push technology.
In 2006, several notable computer companies were disestablished or ceased operations. One prominent example is: 1. **SGI (Silicon Graphics, Inc.)** - While SGI was founded in 1981, it faced significant financial difficulties in the early 2000s and eventually filed for bankruptcy in 2006. The company was known for its high-performance computing systems and graphics workstations, particularly in the fields of computer graphics and visualization.
In 2008, several notable computer companies were disestablished or ceased operations. Some highlights include: 1. **Fujitsu Siemens Computers** - This was a joint venture between Fujitsu and Siemens that began in 1999. It was dissolved in 2009, but the impacts of its dissolution were felt in 2008 as Fujitsu began to take over the business.
In 2016, a number of computer and technology companies were disestablished or went through significant changes, including mergers or acquisitions that effectively led to their dissolution. Some of these include: 1. **Micron Technology's Elpida Memory** - Micron acquired Elpida Memory in 2013, but the brand itself ran operations until it was fully integrated and ceased to exist as a standalone company.
Several computer companies were disestablished or ceased operations in 2010. Some notable examples include: 1. **Sun Microsystems** - While it was officially acquired by Oracle Corporation in early 2010, Sun as an independent entity was effectively disestablished during this transition. 2. **Palm, Inc.** - After being acquired by Hewlett-Packard in April 2010, Palm ceased to operate as an independent brand, marking its disestablishment.
Several computer companies were disestablished or ceased operations in 2013. Notable examples include: 1. **Kodak (Kodak Imaging Network)** - Although Kodak as a company still exists, its imaging division faced significant downsizing and restructuring in 2012 and 2013, ultimately discontinuing certain products and services.
In 2021, several notable computer and technology companies were disestablished or ceased operations. Some of these include: 1. **Neoware**: Known for thin client computing, Neoware was acquired by HP in 2007 and among smaller tech firms, its brand was ultimately phased out. 2. **Avaya (certain divisions)**: While Avaya as a parent company continued to exist, certain divisions streamlined operations, leading to the discontinuation of specific computer and networking services.
California is home to several notable computer museums that celebrate the history and evolution of computing technology. Here are a few significant ones: 1. **The Computer History Museum** (Mountain View): - This museum is one of the largest and most comprehensive centers dedicated to preserving and showcasing the history of computing. It features a vast collection of artifacts, including computers, software, and documents. Exhibits cover various topics, from the earliest computing devices to modern innovations and the impact of computing on society.
The Museum of Computing is an institution dedicated to the preservation and exhibition of computing history. It typically features a collection of vintage computers, software, and other artifacts related to the development of computing technology. The museum aims to educate the public about the history and evolution of computers, ranging from early mechanical devices to modern digital systems. Exhibits in such museums often include notable computers from different eras, interactive displays, and sometimes demonstrations of vintage software and games.
Living Computers: Museum + Labs is a museum located in Seattle, Washington, dedicated to preserving and showcasing the history of computing and technology. Founded by Microsoft co-founder Paul Allen, the museum offers a unique experience that combines the historical significance of vintage computers with hands-on labs where visitors can interact with technology from different eras. The museum features a collection of restored and operational vintage computers, including mainframes, personal computers, and other significant technological artifacts.
The Retro Computer Museum is a museum dedicated to the preservation and exhibition of vintage computers, gaming consoles, and other electronics from past decades. Located in the UK, it focuses on celebrating the history and cultural impact of personal computing and gaming from the 1970s through the early 2000s. Visitors to the Retro Computer Museum can experience a variety of classic computers and gaming consoles, often displayed in a way that allows them to interact with the technology.
The Bugbook Historical Computer Museum is a museum dedicated to the preservation and display of historical computers and computing technology. Located in the United States, it aims to educate visitors about the evolution of computing from its early beginnings to the present day. The museum often features a variety of vintage computers, peripherals, software, and related artifacts, showcasing the technological advancements over the decades.
The National Videogame Museum (NVM) is a museum located in Frisco, Texas, dedicated to preserving the history and cultural significance of video games. It features a wide range of exhibits that cover the evolution of video games from their early beginnings to the present day. The museum showcases various consoles, arcade machines, and games, providing interactive experiences for visitors.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact