React function components do produce shorter code. But they are also impossible to understand without knowing what is their corresponding class component.
Hooks were introduced much after classes, and just require less code, so everyone is using them now instead of classes.
Basically what register transfer level compiles to in order to achieve a real chip implementation.
After this is done, the final step is place and route.
They can be designed by third parties besides the semiconductor fabrication plants. E.g. Arm Ltd. markets its Artisan Standard Cell Libraries as mentioned e.g. at: web.archive.org/web/20211007050341/https://developer.arm.com/ip-products/physical-ip/logic This came from a 2004 acquisition: www.eetimes.com/arm-to-acquire-artisan-components-for-913-million/, obviously.
The standard cell library is typically composed of a bunch of versions of somewhat simple gates, e.g.:and so on.
Each of those gates has to be designed by hand as a 3D structure that can be produced in a given fab.
Simulations are then carried out, and the electric properties of those structures are characterized in a standard way as a bunch of tables of numbers that specify things like:Those are then used in power, performance and area estimates.
Very good channel to learn some basics of semiconductor device fabrication!
Focuses mostly on the semiconductor industry.
youtu.be/aL_kzMlqgt4?t=661 from Video "SMIC, Explained by Asianometry (2021)" from mentions he is of Chinese ascent, ancestors from Ningbo. Earlier in the same video he mentions he worked on some startups. He doesn't appear to speak perfect Mandarin Chinese anymore though based on pronounciation of Chinese names.
Reflecting on Asianometry in 2022 by Asianometry (2022)
Source. Mentions his insane work schedule: 4 hours research in the morning, then day job, then editing and uploading until midnight. Appears to be based in Taipei. Two videos a week. So even at the current 400k subs, he still can't make a living.The example under verilog/interactive showcases how to create a simple interactive visual Verilog example using Verilator and SDL.
You could e.g. expand such an example to create a simple (or complex) video game for example if you were insane enough. But please don't waste your time doing that, Ciro Santilli begs you.
The example is also described at: stackoverflow.com/questions/38108243/is-it-possible-to-do-interactive-user-input-and-output-simulation-in-vhdl-or-ver/38174654#38174654
Usage: install dependencies:then run as either:Tested on Verilator 4.038, Ubuntu 22.04.
sudo apt install libsdl2-dev verilator
make run RUN=and2
make run RUN=move
File overview:
Minimal example: github.com/cirosantilli/x86-bare-metal-examples/blob/5c672f73884a487414b3e21bd9e579c67cd77621/paging.S
Like everything else in programming, the only way to really understand this is to play with minimal examples.
Paging makes it easier to compile and run two programs or threads at the same time on a single computer.
For example, when you compile two programs, the compiler does not know if they are going to be running at the same time or not.
And thread stacks, that must be contiguous and keep growing down until they overwrite each other, are an even bigger issue!
But if two programs use the same address and run at the same time, this is obviously going to break them!
Paging solves this problem beautifully by adding one degree of indirection:
(logical) ------------> (physical)
paging
Where:
As far as programs are concerned, they think they can use any address between 0 and 4 GiB (2^32,
FFFFFFFF
) on 32-bit systems.The OS then sets up paging so that identical logical addresses will go into different physical addresses and not overwrite each other.
This makes it much simpler to compile programs and run them at the same time.
Paging achieves that goal, and in addition:
- the switch between programs is very fast, because it is implemented by hardware
- the memory of both programs can grow and shrink as needed without too much fragmentation
- one program can never access the memory of another program, even if it wanted to.This is good both for security, and to prevent bugs in one program from crashing other programs.
Or if you like non-funny jokes:
Comparison between the Linux kernel userland memory virtualization and The Matrix
. Source. Is this RAM real? x86 Paging Tutorial Single level paging scheme numerical translation example by
Ciro Santilli 37 Updated 2025-07-16
Suppose that the OS has setup the following page tables for process 1:and for process 2:
entry index entry address page address present
----------- ------------------ ------------ -------
0 CR3_1 + 0 * 4 0x00001 1
1 CR3_1 + 1 * 4 0x00000 1
2 CR3_1 + 2 * 4 0x00003 1
3 CR3_1 + 3 * 4 0
...
2^20-1 CR3_1 + 2^20-1 * 4 0x00005 1
entry index entry address page address present
----------- ----------------- ------------ -------
0 CR3_2 + 0 * 4 0x0000A 1
1 CR3_2 + 1 * 4 0x12345 1
2 CR3_2 + 2 * 4 0
3 CR3_2 + 3 * 4 0x00003 1
...
2^20-1 CR3_2 + 2^20-1 * 4 0xFFFFF 1
When process 1 tries to access a linear address, this is the physical addresses that will be actually accessed:
linear physical
--------- ---------
00000 001 00001 001
00000 002 00001 002
00000 003 00001 003
00000 FFF 00001 FFF
00001 000 00000 000
00001 001 00000 001
00001 FFF 00000 FFF
00002 000 00003 000
FFFFF 000 00005 000
To switch to process 2, the OS simply sets
cr3
to CR3_2
, and now the following translations would happen:linear physical
--------- ---------
00000 002 0000A 002
00000 003 0000A 003
00000 FFF 0000A FFF
00001 000 12345 000
00001 001 12345 001
00001 FFF 12345 FFF
00004 000 00003 000
FFFFF 000 FFFFF 000
Step-by-step translation for process 1 of logical address
0x00000001
to physical address 0x00001001
:- split the linear address into two parts:
| page (20 bits) | offset (12 bits) |
- look into Page table 1 because
cr3
points to it. - The hardware knows that this entry is located at RAM address
CR3 + 0x00000 * 4 = CR3
:
*0x00000
because the page part of the logical address is0x00000
*4
because that is the fixed size in bytes of every page table entry - since it is present, the access is valid
- by the page table, the location of page number
0x00000
is at0x00001 * 4K = 0x00001000
. - to find the final physical address we just need to add the offset:
00001 000 + 00000 001 --------- 00001 001
because00001
is the physical address of the page looked up on the table and001
is the offset.The offset is always simply added the physical address of the page. - the hardware then gets the memory at that physical location and puts it in a register.
Another example: for logical address
0x00001001
:- the page part is
00001
, and the offset part is001
- the hardware knows that its page table entry is located at RAM address:
CR3 + 1 * 4
(1
because of the page part), and that is where it will look for it - it finds the page address
0x00000
there - so the final address is
0x00000 * 4k + 0x001 = 0x00000001
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
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This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
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Figure 2. You can publish local OurBigBook lightweight markup files to either OurBigBook.com or as a static website.Figure 3. Visual Studio Code extension installation.Figure 5. . You can also edit articles on the Web editor without installing anything locally. Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension. - Infinitely deep tables of contents:
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