Domain list only, no IPs and no dates. We haven't been able to extract anything of interest from this source so far.
Domain hit count when we were at 69 hits: only 9, some of which had been since reused. Likely their data collection did not cover the dates of interest.
Answers suggest hat you basically pick a random large odd number, and add 2 to it until your selected primality test passes.
The prime number theorem tells us that the probability that a number between 1 and is a prime number is .
Therefore, for an N-bit integer, we only have to run the test N times on average to find a prime.
Since say, A 512-bit integer is already humongous and sufficiently large, we would only need to search 512 times on average even for such sizes, and therefore the procedure scales well.
TODO what does this Chinese forum track? New registrations? Their focus seems to be domain name speculation
Some of the threads contain domain dumps. We haven't yet seen a scrapable URL pattern, but their data goes way back and did have various hits. The forum seems to have started in 2006: club.domain.cn/forum.php?mod=forumdisplay&fid=41&page=10127
club.domain.cn/forum.php?mod=viewthread&tid=241704 "【国际域名拟删除列表】2007年06月16日" is the earliest list we could find. It is an expired domain list.
Some hits:
pastebin.com/CTXnhjeS dated mega early on Sep 30th, 2012 by CYBERTAZIEX.
This source was found by Oleg Shakirov.
Holy fuck the type of data source that we get in this area of work!
This pastebin contained a few new hits, in addition to some pre-existing ones. Most of the hits them seem to be linked to the IP 72.34.53.174, which presumably is a major part of the fingerprint found by CYBERTAZIEX, though unsurprisingly methodology is unclear. As documented, the domains appear to be linked to a "Condor hosting" provider, but it is hard to find any information about it online.
From the title, it would seem that someone hacked into Condor and defaced all of its sites, including unknowingly some CIA ones which is LOL.
Ciro Santilli checked every single non-subdomain domain in the list.
Other files under the same account: pastebin.com/u/cybertaziex did not seem of interest.
The author's real name appears to be Deni Suwandi: twitter.com/denz_999 from Indonesia, but all accounts appear to be inactive, otherwise we'd ping him to ask for more info about the list.
www.zone-h.com lists some of the domains. They also seem to have intended to have snapshots of the defaces but we can't see them which is sad:
Equations of motion by Ciro Santilli 40 Updated 2025-07-16
These are the final equations that you derive from the Lagrangian via the Euler-Lagrange equation which specify how the system evolves with time.
alljohnny.com had a hit: ipinf.ru/domains/alljohnny.com/, and so Ciro started looking around... and a good number of other things have hits.
Not all of them, definitely less data than viewdns.info.
But they do reverse IP, and they show which nearby reverse IPs have hits on the same page, for free, which is great!
Shame their ordering is purely alphabetical, doesn't properly order the IPs so it is a bit of a pain, but we can handle it.
OMG, Russians!!!
The data here had a little bit of non-overlap from other sources. 4 new confirmed hits were found, plus 4 possible others that were left as candidates.
Placozoan by Ciro Santilli 40 Updated 2026-08-21
Now that's some basal shit! It's basically a fucking blob!!! Except that it is flat. No nervous system. Not even tissues. It is basically a multicellular
Phaser.js by Ciro Santilli 40 Updated 2025-07-16
Likely the best JavaScript 2D game engine as of 2023.Uses Matter.js as a physics engine if enabled. There's also an alternative (in-house?) "arcade" engine: photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.ArcadePhysics.html but it appears to be simpler/less robust (but also possibly faster).
The examples are present under:
git clone https://github.com/photonstorm/phaser3-examples
but note that that repo is huge, about 4.5 GiB on local disk, as is has tons of assets.
The demos also include a Monaco-editor based sandbox mode where you can edit code directly on the web and see the game update which is a really sweet addition.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact