First-person video games are a genre of video games that are played from the first-person perspective, meaning the player experiences the game through the eyes of the protagonist. In these games, players see the game world primarily from the viewpoint of the character they are controlling, which enhances immersion and engages players more personally in the gameplay experience. Key characteristics of first-person games include: 1. **Perspective**: The camera is positioned as if it is the character's eyes, showing what the character sees.
Online video game services refer to various platforms, systems, and features that allow players to connect, interact, and engage with video games over the internet. These services encompass a wide range of functionalities, including: 1. **Multiplayer Gaming**: Online services enable players to compete or cooperate with others in real-time, whether they are in the same location or across the globe. This could include competitive modes, co-op missions, or large-scale multiplayer environments.
In the context of video games, "loot" refers to items, equipment, resources, or rewards that players acquire throughout gameplay, often through exploration, defeating enemies, or completing quests. Loot can include a variety of things such as weapons, armor, consumables, crafting materials, or in-game currency. Loot mechanics vary widely among different games.
New Game Plus (NG+) is a feature commonly found in video games that allows players to start a new playthrough of the game after completing it, while carrying over certain progress or items from their previous playthrough. This could include character upgrades, unlocked abilities, equipment, or achievements. The purpose of New Game Plus is to encourage replayability and give players a chance to experience the game again with enhanced capabilities or increased difficulty.
Player versus Environment (PvE) is a gaming term that refers to a mode in which players compete against computer-controlled opponents or challenges, rather than other players. In PvE gameplay, the focus is on completing quests, fighting against enemies (often called NPCs or non-player characters), exploring the game world, and overcoming environmental obstacles.
A sandbox game is a type of video game that allows players a high degree of freedom to explore, create, and manipulate the game environment. Unlike traditional games that often follow a linear storyline or set objectives, sandbox games provide an open-world experience where players can choose how to interact with the game world, complete quests, or pursue activities at their own pace.
Fiction with multiple endings is an engaging form of storytelling where the narrative presents several possible conclusions, allowing readers or audiences to experience different outcomes based on their choices or interpretations. This can create a more interactive or immersive experience. Here are some notable types of fiction that often utilize multiple endings: 1. **Choose Your Own Adventure**: This format allows readers to make decisions that affect the direction of the story, leading to various outcomes.
A video game bot generally refers to a software program or script designed to automate tasks in video games. Bots can serve various functions, depending on the game and the player's objectives. Here are some common types of game bots: 1. **NPC (Non-Player Character) Simulation**: These bots mimic the behavior of NPCs to enhance the gaming experience or serve specific roles in games, such as filling in for absent players in multiplayer games.
A virtual world is a computer-generated environment that users can interact with in real time through avatars or digital representations of themselves. These environments can simulate real-world physical spaces or create entirely fantastical settings. Virtual worlds can be accessed through various devices, including computers, virtual reality (VR) headsets, and even mobile devices.
Patent drawings, also known as patent illustrations or figures, are visual representations of an invention that accompany a patent application. These drawings are crucial for accurately depicting the features, components, and functionality of the invention, making them easier to understand for patent examiners and potential stakeholders. Here are some key aspects of patent drawings: 1. **Clarity and Accuracy**: The drawings must clearly illustrate the invention's design and function, adhering to specific guidelines set by patent offices.
Perspective in a graphical context refers to a technique used to represent three-dimensional objects on a two-dimensional surface, creating the illusion of depth and space. It's essential in art, design, architecture, and various fields that require the depiction of realistic scenes. Here are some key concepts related to graphical perspective: 1. **Vanishing Point**: This is the point on the horizon line where parallel lines appear to converge.
"Megasites" can refer to various concepts depending on the context, but primarily, it is often associated with large-scale websites or online platforms that host a vast quantity of content or services. They can encompass e-commerce sites, social media platforms, and large information hubs. In other contexts, the term "megasite" could relate to sites that serve a particular purpose, such as industrial development or large-scale commercial areas meant for specific industries.
Sizes in clothing refer to the standardized measurements used to indicate the fit of apparel items for different body types. Clothing sizes can vary significantly between brands, regions, and types of garments, leading to a range of sizing systems. Here are some key points about clothing sizes: 1. **Numerical Sizes**: Many clothing items, particularly women’s fashion, use a numerical sizing system (e.g., 0, 2, 4, 6, 8, etc.
Fenchel's theorem, often referred to in the context of convex analysis, deals with the correspondence between the convex functions and their subgradients. Specifically, it provides a characterization of convex functions through their conjugate functions.
The Midpoint Theorem in the context of conics, specifically concerning ellipses, refers to a property related to the midpoints of line segments connecting points on the ellipse. While the term "Midpoint Theorem" can also be associated with other geometrical contexts, such as triangles, in the realm of conics, it is often used to describe certain relationships and properties referring to the midpoints of chords.
In psychology, a "geon" refers to a simple geometric object or shape that is used in the study of object recognition. The term is derived from "geometric icon," and it plays a significant role in theories of visual perception, particularly in the context of how humans and other animals recognize and categorize objects in their environment. Geons are basic three-dimensional shapes, such as cylinders, cones, blocks, and spheres, that can be combined to form more complex objects.
Sound localization is the ability of an organism to determine the origin of a sound in its environment. This capability is crucial for various activities, including communication, hunting, and avoiding danger. In humans and many animals, sound localization relies on several auditory cues that the brain processes to pinpoint the direction and distance of a sound source.
Racemic mixtures are a type of chemical mixture that contains equal amounts of two enantiomers of a chiral compound. Enantiomers are molecules that are mirror images of each other but cannot be superimposed, much like left and right hands.
An enantiopure drug refers to a pharmaceutical compound that consists almost entirely of one enantiomer, which is one of two non-superimposable mirror-image forms of a chiral molecule. In many cases, drugs are chiral and can exist as two enantiomers: one may be therapeutically active while the other may be less active, inactive, or even harmful.
E–Z notation is a system used in organic chemistry to describe the stereochemistry of alkenes, specifically the relative positions of substituents attached to the double bond. It is particularly useful when there are multiple substituents on both sides of the carbon-carbon double bond (C=C). The notation is based on the Cahn-Ingold-Prelog priority rules, which assign priorities to different substituents based on atomic number and other factors.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 2.
    You can publish local OurBigBook lightweight markup files to either https://OurBigBook.com or as a static website
    .
    Figure 3.
    Visual Studio Code extension installation
    .
    Figure 4.
    Visual Studio Code extension tree navigation
    .
    Figure 5.
    Web editor
    . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
    Video 4.
    OurBigBook Visual Studio Code extension editing and navigation demo
    . Source.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact