Combinatorial game theory is a branch of mathematics and theoretical computer science that studies games with perfect information, where two players take turns making moves and there is no element of chance. It focuses on two-player games that are typically played to a conclusion, meaning that the game ends in a win, loss, or draw. Examples of such games include chess, Go, Nim, and various other abstract and strategic games.
Combinatorialists are mathematicians or researchers who specialize in combinatorics, which is a branch of mathematics focused on counting, arrangement, and combination of objects. Combinatorialists study a variety of problems related to discrete structures, exploring topics such as graph theory, enumeration, design theory, and combinatorial optimization.
Q-analogs are generalizations of classical mathematical objects that involve a parameter \( q \). They appear in various branches of mathematics, including algebra, combinatorics, and representation theory. The introduction of the parameter \( q \) typically introduces new structures that retain some properties of the original objects while exhibiting different behaviors.
Combinatorics on words is a branch of combinatorial mathematics that deals with the study of words and sequences formed from a finite alphabet. It involves analyzing the properties, structures, and patterns of these sequences, exploring various aspects such as counting, arrangements, and combinatorial structures associated with words. This field intersects with other areas such as formal languages, automata theory, computer science, linguistics, and information theory.
Discrepancy theory is a branch of mathematics and statistical theory that deals with the differences or discrepancies between two or more sets of data, distributions, or mathematical objects. It is often concerned with quantifying how much two sets differ from each other, which can be particularly useful in various fields such as statistics, optimization, and machine learning.
Incidence geometry is a branch of geometry that focuses on the relationships and properties involving points and lines (or more generally, sets of geometric objects) without necessarily defining distances, angles, or other constructs commonly used in Euclidean geometry. It primarily studies the rules dictating how points, lines, and other geometric entities interact in terms of incidence, which refers to the notion of whether certain points lie on certain lines or if certain lines intersect.
Sieve theory is a branch of number theory that involves the use of combinatorial methods to count or estimate the size of sets of integers, particularly with respect to divisibility conditions. It is often used to study the distribution of primes and other arithmetic functions. The basic idea is to "sieve" out unwanted elements from a set, such as all multiples of a certain integer, in order to isolate the primes or other numbers of interest.
In combinatorics, theorems refer to established mathematical statements that have been proven based on axioms and previously established theorems. Combinatorics itself is the branch of mathematics dealing with the counting, arrangement, and combination of objects. It often involves discrete structures and discrete quantities.
Laboratory techniques in condensed matter physics involve various experimental methods used to study the properties and behaviors of condensed matter systems, which include solids and liquids. These techniques aim to investigate the microscopic and macroscopic characteristics of materials, often at the atomic or molecular level.
Pinned article: Introduction to the OurBigBook Project
Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
Intro to OurBigBook
. Source. We have two killer features:
- topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculusArticles of different users are sorted by upvote within each article page. This feature is a bit like:
- a Wikipedia where each user can have their own version of each article
- a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.Figure 1. Screenshot of the "Derivative" topic page. View it live at: ourbigbook.com/go/topic/derivativeVideo 2. OurBigBook Web topics demo. Source. - local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
- to OurBigBook.com to get awesome multi-user features like topics and likes
- as HTML files to a static website, which you can host yourself for free on many external providers like GitHub Pages, and remain in full control
Figure 3. Visual Studio Code extension installation.Figure 4. Visual Studio Code extension tree navigation.Figure 5. Web editor. You can also edit articles on the Web editor without installing anything locally.Video 3. Edit locally and publish demo. Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.Video 4. OurBigBook Visual Studio Code extension editing and navigation demo. Source. - Infinitely deep tables of contents:
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact





