Examples under cmake:
- cmake/hello: just print a message in CMake itself and exit. No compilation.
- cmake/hello_c: C hello world
- cmake/option:
set()
andoption()
basic examples - cmake/multi_executable
- cmake/multi_file
- cmake/multi_file_recursive
- cmake/shared_lib_external
Average length of a Snakes and Ladders game by Ciro Santilli 35 Updated 2025-01-10 +Created 1970-01-01
Since Snakes and Ladders is nothing but a Absorbing Markov chain, the results are exactly the same as for that general problem.
www.jstor.org/stable/3619261: How Long Is a Game of Snakes and Ladders? by Althoen, King and Schilling (1993), paywalled.
Kind of the opposite of a basal group.
In the 2020's, this refers to writing down everything you know, usually in some graph structured way.
This is somewhat the centerpiece of Ciro Santilli's documentation superpowers: dumping your brain into text form, which he has been doing through Ciro Santilli's website.
This is also the closest one can get to immortality pre full blown transhumanism.
Ciro's still looking for the restore this plaintext backup on a new body though.
It is a good question, how much of your knowledge you would be able to give to others with text and images. It is likely almost all of it, except for coordination/signal processing tasks.
His passion for braindumping like this is a big motivation behind Ciro Santilli's OurBigBook.com work.
Bibliography:
There are unlisted articles, also show them or only show them.