Ciro Santilli once talked to a man who had been working on high-frequency trading for the last six years.
He was quite nice.
Ciro asked him in what way did he feel his job contributed to the benefit of society.
He replied that it didn't contribute at all. It was completely useless. More than that, it so completely useless, that it was even pure. A bit like advanced mathematics, but not even providing beauty for anybody outside of the company, since everything is a closely guarded trade secret, unlike mathematics which is normally published for the vanity recognition.
A great mind can work in the most useless branches of finance, without the desire to improve the world, nor make it worse. Not to compete, nor be afraid, nor anxious. A sand mandala.
Only being. Being, in the exact fraction of a moment where bid meets ask.
High level quantum synthesis Updated 2025-07-16
This is a term "invented" by Ciro Santilli to refer to quantum compilers that are able to convert non-specifically-quantum (functional, since there is no state in quantum software) programs into quantum circuit.
The term is made by adding "quantum" to the more "classical" concept of "high-level synthesis", which refers to software that converts an imperative program into register transfer level hardware, typicially for FPGA applications.
Historical WHOIS database 2025-08-08
A "DNS database" is a database that stores DNS records, notably A-records, which IP a domains is hosted at.
For currently live domains, domain to IP can of course be easily determined on the fly by just resolving the domain like the browser does, e.g.
cirosantilli.com
What is hard however is:
  • the other way around is harder however: given an IP, list all domains that it hosts. This is known as "reverse IP" searching.
  • historic data, i.e. what was the IP for a given domain at a given date and vice versa
As of 2023, working with DNS data is just going through a mish-mash of closed datasets/expensive APIs.
Some links of interest:
History of science Updated 2025-07-16
If there is one thing that makes Ciro Santilli learn German, this is it (the Romance language are all the same, so reading them is basically covered for Ciro already).
How computers work? Updated 2025-07-16
A computer is a highly layered system, and so you have to decide which layers you are the most interested in studying.
Although the layer are somewhat independent, they also sometimes interact, and when that happens it usually hurts your brain. E.g., if compilers were perfect, no one optimizing software would have to know anything about microarchitecture. But if you want to go hardcore enough, you might have to learn some lower layer.
It must also be said that like in any industry, certain layers are hidden in commercial secrecy mysteries making it harder to actually learn them. In computing, the lower level you go, the more closed source things tend to become.
But as you climb down into the abyss of low level hardcoreness, don't forget that making usefulness is more important than being hardcore: Figure 1. "xkcd 378: Real Programmers".
Here's a summary from low-level to high-level:
Figure 1.
xkcd 378: Real Programmers
. Source.
Video 1.
How low can you go video by Ciro Santilli (2017)
Source. In this infamous video Ciro has summarized the computer hierarchy.
From the abstract:
Much money, his student went on to say, is spent by various Governments in attempting to discover those people whose thorough education may be expected to bring in a return of value to the State, and the question how best to discover latent genius is an eminently practical one. After cogitation, Prof. Ostwald came to the conclusion that it is those students who cannot be kept on the rails - that is, who are not contented with methodical teaching - who have within them the seeds of genius
Ciro Santilli couldn't agree more... notably students must have a flexible choice of what to learn.
How to teach and learn physics Updated 2025-07-16
The approach many courses take to physics, specially "modern Physics" is really bad, this is how it should be taught:
This is likely because at some point, experiments get more and more complicated, and so people are tempted to say "this is the truth" instead of "this is why we think this is the truth", which is much harder.
But we can't be lazy, there is no replacement to the why.
Related:
The only thing that matters is that students aim towards the goals described at explain how to make money with the lesson.
Any "homework for which the student cannot use existing resources available online" is a waste of time.
The ideal way to go about it is to reach some intermediate milestone, and then document it. You don't have to do the hole thing! Just go until your patience with it runs out. But while you are doing it, go as deep and wide as you possibly can, without mercy.
The Moonshots in Education project also has a fantastic related quote:
Real World Work. Students must produce learning projects with real world applications and an authentic audience.
Tell students to:
  • make suggestions to the course material themselves, since you have used text and published your source.Review their suggestions, and accept the best ones.
  • answer the questions of other students on your online forum. Let them work instead of you.
Praise those that do this very highly, and give them better grades if you have that superpower.
This is part of a larger concept Ciro Santilli holds dear: don't just consume, but also produce.
Whatever you do, even if it is playing video games: if you manage to produce related content that will interest other people, and possibly allow you to get paid, it will much much fun to do that thing.
Just make it very clear what you've tried, what you observed, and what you don't understand if anything at all.
This will already open up room for others to come and expand on your attempt, and you are more likely to learn the answers to your questions as they do.
And there's a good chance someone who knows more than you will come along and correct or teach you something new about the subject. For example, this has happened countless times to Ciro Santilli when doing Ciro Santilli's Stack Overflow contributions.
Perfect is the enemy of good.
Examples of famous fails:
Ciro Santilli often sees all those genius who are much smarter than him making shitty forum/mailing list posts, they need to learn this:
  • The apparently most important one liner error message must appear in the title, and fuller apparently relevant logs must appear on the body
  • You must always give the version of the software that you are using as either a tag or git SHA
    These are an important part of the minimal working example.
  • For build errors, you must give your OS and compiler version and version of any relevant external library
Human brain Updated 2025-07-16
Ciro Santilli feels it is not for his generation though, and that is one of the philosophical things that saddens him the most in this world.
On the other hand, Ciro's playing with the Linux kernel and other complex software which no single human can every fully understand cheer him up a bit. But still, the high level view, that we can have...
Figure 1. Source.
  • 1: Ventriculus lateralis, Cornu frontale
  • 2: Ventriculus lateralis, Pars centralis
  • 3: Calcar avis
  • 4: Ventriculus lateralis, Cornu occipitale
  • 5: Trigonum collaterale
  • 6: Eminentia collateralis
  • 7: Hippocampus
  • 8: Ventriculus lateralis, Cornu temporale
  • 9: Capsula interna
  • 10: Nucleus caudatus
HyperCard Updated 2025-07-16
This was the pre-Internet precursor of wikis. This program was likely venerable, shame it predates Ciro Santilli's era.
But the thing was much more bloated it seems, and also included visual programming elements, and WYSISYG UI creation.
Video 1.
Hypercard by The Computer Chronicles (1987)
Source.
HyperPhysics Updated 2025-07-16
Created by Dr. Rod Nave from Georgia State University, where he worked from 1968 after his post-doc in North Wales on molecular spectroscopy.
While there is value to that website, it always feels like it falls a bit too short as too "encyclopedic" and too little "tutorial-like". Most notably, it has very little on the history of physics/experiments.
Ciro Santilli likes this Rod, he really practices some good braindumping, just look at how he documented his life in the pre-social media Internet dark ages: hyperphysics.phy-astr.gsu.edu/Nave-html/nave.html
The website evolved from a HyperCard stack, as suggested by the website name, mentioned at: hyperphysics.phy-astr.gsu.edu/hbase/index.html.
exhibits.library.gsu.edu/kell/exhibits/show/nave-kell-hall/capturing-a-career has some good photo selection focused on showing the department, and has an interview.
Idealist Created 2024-11-04 Updated 2025-07-16
A few of the "I'd rather starve and do what I love than work some bullshit job people":
Indian classical music Updated 2025-07-16
This was Ciro Santilli's main study/work music for several years around 2020. Tabla rules.
Inria Created 2025-03-20 Updated 2025-07-16
They do some really fun hardcore mathy stuff over there!
Ciro Santilli interned at Inria Centre at Université Côte d'Azur in the early 2010's. It was a disaster, largely his own fault, but also due to our broken educational system. But they do have awesome things as well.