Analog computer Updated +Created
Some of the earlier computers of the 20th centure were analog computers, not digital.
At some point analog died however, and "computer" basically by default started meaning just "digital computer".
As of the 2010's and forward, with the limit of Moore's law and the rise of machine learning, people have started looking again into analog computing as a possile way forward. A key insight is that huge floating point precision is not that crucial in many deep learning applications, e.g. many new digital designs have tried 16-bit floating point as opposed to the more traditional 32-bit minium. Some papers are even looking into 8-bit: dl.acm.org/doi/10.5555/3327757.3327866
As an example, the Lightmatter company was trying to implement silicon photonics-based matrix multiplication.
A general intuition behind this type of development is that the human brain, the holy grail of machine learning, is itself an analog computer.
FutureAI Updated +Created
It is a bit hard to decide if those people are serious or not. Sometimes it feels scammy, but sometimes it feels fun and right!
Particularly concerning is the fact that they are not a not-for-profit entity, and it is hard to understand how they might make money.
Charles Simon, the founder, is pretty focused in how natural neurons work vs artificial neural network models. He has some good explanations of that, and one major focus of the project is their semi open source spiking neuron simulator BrainSimII. While Ciro Santilli believes that there might be insight in that, he also has doubts if certain modules of the brain wouldn't be more suitable coded directly in regular programming languages with greater ease and performance.
FutureAI appears to be Charles' retirement for fun project, he is likely independently wealthy. Well done.
Video 1.
Creativity and AGI by Charles Simon's at AGI-22 (2022)
Source. Sounds OK!
Video 2.
Machine Learning Is Not Like Your Brain by Future AI (2022)
Source. Contains some BrainSimII demos.
Molecular biology technologies Updated +Created
As of 2019, the silicon industry is ending, and molecular biology technology is one of the most promising and growing field of engineering.
Figure 1.
42 years of microprocessor trend data by Karl Rupp
. Source. Only transistor count increases, which also pushes core counts up. But what you gonna do when atomic limits are reached? The separation between two silicon atoms is 0.23nm and 2019 technology is at 5nm scale.
Such advances could one day lead to both biological super-AGI and immortality.
Ciro Santilli is especially excited about DNA-related technologies, because DNA is the centerpiece of biology, and it is programmable.
First, during the 2000's, the cost of DNA sequencing fell to about 1000 USD per genome in the end of the 2010's: Figure 2. "Cost per genome vs Moore's law from 2000 to 2019", largely due to "Illumina's" technology.
The medical consequences of this revolution are still trickling down towards medical applications of 2019, inevitably, but somewhat slowly due to tight privacy control of medical records.
Figure 2.
Cost per genome vs Moore's law from 2000 to 2019
. Source.
Ciro Santilli predicts that when the 100 dollar mark is reached, every person of the First world will have their genome sequenced, and then medical applications will be closer at hand than ever.
But even 100 dollars is not enough. Sequencing power is like computing power: humankind can never have enough. Sequencing is not a one per person thing. For example, as of 2019 tumors are already being sequenced to help understand and treat them, and scientists/doctors will sequence as many tumor cells as budget allows.
Then, in the 2010's, CRISPR/Cas9 gene editing started opening up the way to actually modifying the genome that we could now see through sequencing.
What's next?
Ciro believes that the next step in the revolution could be could be: de novo DNA synthesis.
This technology could be the key to the one of the ultimate dream of biologists: cheap programmable biology with push-button organism bootstrap!
Just imagine this: at the comfort of your own garage, you take some model organism of interest, maybe start humble with Escherichia coli. Then you modify its DNA to your liking, and upload it to a 3D printer sized machine on your workbench, which automatically synthesizes the DNA, and injects into a bootstrapped cell.
You then make experiments to check if the modified cell achieves your desired new properties, e.g. production of some protein, and if not reiterate, just like a software engineer.
Of course, even if we were able to do the bootstrap, the debugging process then becomes key, as visibility is the key limitation of biology, maybe we need other cheap technologies to come in at that point.
This a place point we see the beauty of evolution the brightest: evolution does not require observability. But it also implies that if your changes to the organism make it less fit, then your mutation will also likely be lost. This has to be one of the considerations done when designing your organism.
Other cool topic include:
It's weird, cells feel a lot like embedded systems: small, complex, hard to observe, and profound.
Ciro is sad that by the time he dies, humanity won't have understood the human brain, maybe not even a measly Escherichia coli... Heck, even key molecular biology events are not yet fully understood, see e.g. transcription regulation.
One of the most exciting aspects of molecular biology technologies is their relatively low entry cost, compared for example to other areas such as fusion energy and quantum computing.
Real-time attack speedrun Updated +Created
Ciro Santilli views humans as biological robots, and therefore RTA videos can be thought of as probabilistic TAS with human achievable reflex constraints.
This aspect is especially highlighted in "speed run record evolution videos", which can be quite fun, e.g. www.youtube.com/watch?v=pmS9e7kzgS4 Ocarina of Time - World Record History and Progression (Any% Speedrun, 1990s-2017) by retro (2017)
From a similar point of view, Ciro also sometimes watches/learns a bit about competitive PvP games from a "could a computer play this better than a human" point of view.
Ciro also likes to watch commented manual speedruns of games as a way of experiencing the game at a high level without spending too much time on it, often from Games Done Quick. Their format is good because it generally showcases one player focusing more on the gameplay, and three couch commentators to give context, that's a good setup.
It is a
Transcendence (2014) Updated +Created
The premise that "we can't make AGI, but we know enough about the human brain to upload on to a computer" is flawed. Edit: after reading Superintelligence by Nick Bostrom (2014), Ciro Santilli was convinced otherwise. What is flawed is of course just the "extracting connectome with macroscopic probes part". A post mortem connectome extraction with microtome is much more believable. But of course they weren't going to show fake slices of Jonny Depp's brain, are they? Famous actor bodies are sacred! What a huge lost opportunity. On the other hand however, the scale of the first connectome extraction would be arguably too huge to be undertaken by a random pair of rogue researchers. The same would also likely apply to any first time human brain connectome. It would much more likely be a huge public effort, much like the Human Genome Project.
But this film does have the merit of exploring how an AGI might act to take over the AGI might act to take over the world once created, notably by creating its own physical research laboratory. Though it doesn't feel likely that it could go under the radar for 2 years given the energetic requirements of the research. Even the terrorists find it before the FBI!
I also wish they had shown the dildo (or more likely, direct stimulation!) computerized Jonny Depp used to use with his wife before he managed to re-synthesized his body. But you know, 18+ would cut too much profits. Ah, what a shame.
Video 1.
Can You Prove You're Self Aware? in the big lab scene from Transcendence (2014)
. Source.