As of my last knowledge update in October 2023, "2025 in computing" could refer to various future trends, anticipated developments, or projections about technology, but it is not explicitly tied to a specific event or technology.
In computing, the term "2024" could refer to several different contexts, depending on the specific area of interest. Here are some possibilities: 1. **Year 2024**: As a future year, it may refer to anticipated technological advancements, product launches, or events in the tech industry, such as conferences, updates to programming languages, or new hardware releases.
In the context of computing, "2023" could refer to various things depending on the context, such as trends, technologies, updates, or events that either occurred or are predicted for that year. Here are a few possible interpretations: 1. **Technological Trends**: By 2023, numerous trends in computing have emerged, such as advancements in artificial intelligence, machine learning, cloud computing, quantum computing, edge computing, and the expansion of the Internet of Things (IoT).
In computing, "2022" could refer to several different contexts, depending on what you are specifically interested in. Here are a few possibilities: 1. **Developments in Technology**: 2022 saw continued advancements in various fields, including artificial intelligence, cloud computing, cybersecurity, and edge computing. Technologies such as 5G, machine learning, and blockchain continued to evolve and be integrated into various applications.
The term "2021 in computing" could refer to various events, trends, or developments in the computing world during the year 2021. Here are some notable trends and events from that year: 1. **COVID-19 Impact**: The ongoing pandemic continued to influence the tech industry, driving the adoption of remote work technologies, online collaboration tools, and cybersecurity measures.
The term "2020s software" generally refers to software that has been developed, released, or gained prominence in the 2020s decade. This includes a variety of trends and technologies that have emerged or evolved during this period. Some of the key characteristics and notable software trends from the 2020s include: 1. **Cloud Computing**: Cloud-based solutions have continued to dominate, with services like AWS, Microsoft Azure, and Google Cloud providing scalable infrastructures.
The 2020s have experienced several notable internet outages that affected millions of users globally. Here are some key instances: 1. **Zoom Outage (2020)**: During the COVID-19 pandemic, Zoom saw significant outages in April 2020, impacting users who relied on the platform for remote work and virtual gatherings.
The 2020s have been a significant decade for robotics, marked by rapid advancements in technology, increased adoption across various sectors, and ongoing research into artificial intelligence (AI) and machine learning. Key trends and developments in robotics during this decade include: 1. **AI and Machine Learning Integration**: Robotics has increasingly integrated AI technologies, allowing robots to learn from data, improve their performance over time, and make autonomous decisions. This has enhanced capabilities in perception, navigation, and human-robot interaction.
In computing, "2020" can refer to a few different contexts, but one notable context is the "Year 2020 problem," which relates to various issues in software and hardware caused by how dates are processed. Traditionally, many computer systems represent years using a two-digit format (e.g., "20" for 2020), which can lead to ambiguities and bugs in date calculations.
The timeline of computing from 2010 to 2019 is marked by several significant events, innovations, and trends that shaped the technology landscape. Here’s a chronological overview of key developments during that period: ### 2010 - **iPad Introduction**: Apple launched the first-generation iPad in April, revolutionizing mobile computing and the tablet market. - **Cloud Computing Expansion**: Increasing adoption of cloud services like Amazon Web Services (AWS), Microsoft Azure, and Google Cloud Platform.
The 2010s was a transformative decade for the video game industry, marked by significant advancements in technology, game design, and distribution methods. Here are some key trends and developments from that period: 1. **Rise of Indie Games**: The 2010s saw a surge in independent game development. Platforms like Steam, consoles' digital storefronts, and tools such as Unity and Unreal Engine democratized game development.
Several programming languages were created or gained significant popularity in the 2010s. Here are some notable examples: 1. **Rust (2010)**: A systems programming language focused on performance and safety, particularly safe concurrency. Rust emphasizes memory safety without using a garbage collector. 2. **Kotlin (2011)**: A statically typed programming language designed to be fully interoperable with Java, Kotlin is known for its concise syntax, safety features, and modern programming paradigms.
Hacking in the 2010s evolved significantly, influenced by advancements in technology, the rise of the internet, and increased interconnectivity. Here are some key trends and developments that characterized hacking during that decade: 1. **Targeted Attacks**: Hackers increasingly focused on targeted attacks rather than indiscriminate ones. This included spear phishing emails designed to compromise specific individuals or organizations. 2. **State-sponsored Hacking**: Many high-profile attacks were attributed to state-sponsored actors.
In computing, "2019" may refer to various developments, trends, or events that occurred in that year. Here are some significant topics and trends in computing from 2019: 1. **5G Technology**: The rollout of 5G networks began in earnest, promising faster internet speeds, lower latency, and improved connectivity for devices, which is pivotal for the Internet of Things (IoT) and smart cities.
In computing, "2018" could refer to various things depending on the context. Here are a few possibilities: 1. **Significant Events and Releases**: Several important developments and releases took place in 2018. This includes advancements in AI and machine learning, the release of new programming languages, frameworks, and software updates. For example, major versions of tools such as TensorFlow, Angular, and many others were released.
In the context of computing, "2017" could refer to several things depending on the specific area of interest: 1. **Technological Advancements**: The year 2017 saw significant developments in various areas of computing, including advances in artificial intelligence, machine learning, cloud computing, and cybersecurity. Notable events included the rapid rise in popularity of deep learning techniques and improvements in natural language processing.
In computing, "2016" may refer to several different things depending on the context: 1. **Year**: It could simply refer to the year 2016, which saw various developments in technology, software, and hardware. Notable events include the release of Windows 10 as a standard operating system, advancements in machine learning, and the growing popularity of cloud computing.
In the context of computing, "2015" is often associated with various technological advancements, notable events, and trends that occurred in that year. Here are some key highlights from 2015 relevant to computing: 1. **Emergence of Windows 10**: Microsoft released Windows 10 on July 29, 2015, which introduced features like the Cortana virtual assistant, a new browser called Microsoft Edge, and enhancements to the user interface.
In computing, "2014" may refer to various contexts depending on the specific area of technology, events, or developments from that year. Here are some notable highlights in computing from 2014: 1. **Software Releases**: Major software updates and releases occurred in 2014. For example, Microsoft released Windows 8.1 Update, and Apple released OS X Yosemite.

Pinned article: Introduction to the OurBigBook Project

Welcome to the OurBigBook Project! Our goal is to create the perfect publishing platform for STEM subjects, and get university-level students to write the best free STEM tutorials ever.
Everyone is welcome to create an account and play with the site: ourbigbook.com/go/register. We belive that students themselves can write amazing tutorials, but teachers are welcome too. You can write about anything you want, it doesn't have to be STEM or even educational. Silly test content is very welcome and you won't be penalized in any way. Just keep it legal!
We have two killer features:
  1. topics: topics group articles by different users with the same title, e.g. here is the topic for the "Fundamental Theorem of Calculus" ourbigbook.com/go/topic/fundamental-theorem-of-calculus
    Articles of different users are sorted by upvote within each article page. This feature is a bit like:
    • a Wikipedia where each user can have their own version of each article
    • a Q&A website like Stack Overflow, where multiple people can give their views on a given topic, and the best ones are sorted by upvote. Except you don't need to wait for someone to ask first, and any topic goes, no matter how narrow or broad
    This feature makes it possible for readers to find better explanations of any topic created by other writers. And it allows writers to create an explanation in a place that readers might actually find it.
    Figure 1.
    Screenshot of the "Derivative" topic page
    . View it live at: ourbigbook.com/go/topic/derivative
  2. local editing: you can store all your personal knowledge base content locally in a plaintext markup format that can be edited locally and published either:
    This way you can be sure that even if OurBigBook.com were to go down one day (which we have no plans to do as it is quite cheap to host!), your content will still be perfectly readable as a static site.
    Figure 5. . You can also edit articles on the Web editor without installing anything locally.
    Video 3.
    Edit locally and publish demo
    . Source. This shows editing OurBigBook Markup and publishing it using the Visual Studio Code extension.
  3. https://raw.githubusercontent.com/ourbigbook/ourbigbook-media/master/feature/x/hilbert-space-arrow.png
  4. Infinitely deep tables of contents:
    Figure 6.
    Dynamic article tree with infinitely deep table of contents
    .
    Descendant pages can also show up as toplevel e.g.: ourbigbook.com/cirosantilli/chordate-subclade
All our software is open source and hosted at: github.com/ourbigbook/ourbigbook
Further documentation can be found at: docs.ourbigbook.com
Feel free to reach our to us for any help or suggestions: docs.ourbigbook.com/#contact