Active planar rotation 2026-10-14
For column coordinate vectors in the fixed Cartesian basis, an active planar rotation sends to . For radians,
The endpoint travels counterclockwise through along a circle of radius . Its Euclidean norm stays . The second Cartesian basis direction becomes , whose dot product with is still zero.
Figure 1.
An active counterclockwise planar rotation by : the vector moves while the Cartesian basis stays fixed
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A quick sign check is to look at the first column: must point above the horizontal axis for . The columns have unit Euclidean norm and zero dot product, so ; the determinant is . Finally, the transpose negates the off-diagonal entries, giving : turning back reverses the action. This is the same matrix used for passive rotation of coordinates, though that interpretation keeps the vector fixed.
Basis Created 2026-09-24 Updated 2026-10-14
A basis is a linearly independent spanning set of vectors in a vector space. Every vector is a unique finite linear combination of basis vectors. Independence supplies uniqueness, and spanning supplies existence. An ordered basis turns the coefficients into a coordinate vector.
For , the matrix with these vectors as columns is
Hence the coordinate vector of is , and recovers the usual coordinates. The determinant is nonzero, so this recovery works for every vector in . A basis need not have perpendicular or unit-length vectors; an orthonormal basis adds those geometric conveniences when an inner product is available.
The point of changing basis is to simplify the operation being studied. Diagonalization uses an eigenbasis to turn a coupled linear map into independent scalings. In a space of polynomials, the basis makes differentiation easy to encode, while orthogonal polynomials can make approximation errors easier to measure. Gilbert Strang's MIT lecture on independence, basis and dimension develops this connection between attainable columns, redundant columns and coordinates.[ref]
Basis matrix 2026-10-25
A matrix whose columns are the coordinate vectors of an ordered basis in a fixed reference basis. It is an invertible matrix, and multiplication by it converts coordinates in the column basis to the reference coordinates: . For a real inner product space with orthonormal reference basis, its Gram matrix is , and its reciprocal basis has basis matrix .
Cartesian basis Created 2026-09-24 Updated 2026-10-14
A Cartesian basis is an ordered basis of unit vectors along the mutually perpendicular axes of a Cartesian coordinate system. It is an orthonormal basis of a real Euclidean space: , with the Kronecker delta. In the plane, the familiar standard basis is , ; the vector is . A rotated pair of perpendicular unit vectors is also a Cartesian basis, even though its basis vectors have different standard basis entries.
The advantage is that coordinates can be measured separately by dot products, and the squared norm is the sum of their squares:
These are the real Euclidean space instances of the orthonormal basis expansion.[ref]
An orthogonal basis only requires perpendicular basis vectors; their lengths need not be one. For example, are orthogonal, but has coordinates , while its dot products with them are . For an orthogonal basis , the coordinate along is . Dividing each nonzero basis vector by its norm makes it a unit vector without changing its direction. Unit length alone does not imply orthogonality: and are both unit vectors but have dot product .
The examples below show why these distinctions matter: rotating a Cartesian basis changes the coordinate vector while keeping lengths easy to compute; using nonperpendicular basis vectors still gives unique coordinates, but requires the dual basis or a matrix inverse to extract them.
Rotate the standard basis through using the rotation matrix whose columns are the new basis vectors:
Here and , so is an orthogonal matrix with , where denotes transpose and is the identity matrix. For the same vector , its coordinate vector in this Cartesian basis is
Thus and : travel forwards along and a little backwards along to reconstruct . The orthogonal projections onto the two axes give these signed coordinates because the measuring vectors are both perpendicular and of unit length.
Figure 1.
The vector reconstructed from its orthogonal projections onto a rotated Cartesian basis
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The squared norm remains
This is useful when choosing axes aligned with a geometric feature: the coordinates change but distances and dot products retain the same sum-of-products formula. The two directions of the change of basis must be kept straight: reconstructs the vector in old coordinates, , and extracts its new coordinates. Applying to the old coordinate vector instead would actively rotate the vector.
A short proof explains both formulas. If , multiplication by gives . Then . Perpendicular unit-length columns make the matrix inverse equal the transpose; this is the computational convenience supplied by a Cartesian basis.
Cartesian frame 2026-10-14
A Cartesian frame combines a chosen origin point with a Cartesian basis , including its ordering as an ordered basis. A point has coordinate vector when . The basis supplies measuring directions and unit lengths; the coordinate vector is the resulting tuple of numbers; the Cartesian frame additionally fixes where measurement starts. A vector already belongs to a vector space with a zero vector, so expressing it in a basis requires no additional choice of spatial origin.
For example, keeping the standard basis but moving the origin from to changes the coordinates of the physical point from to . This happens because is a different displacement vector. By contrast, the two diagrams above keep fixed and change only the basis. In a fixed reference Cartesian frame, a new frame with origin column and basis-column matrix describes points by ; the new coordinates are when is an orthogonal matrix.
Change of basis Created 2026-09-24 Updated 2026-10-14
A change of basis rewrites a vector using a different ordered basis of the same vector space. The vector stays fixed; its coordinate vector changes because the measuring directions change. Both bases must describe every vector uniquely, so a change of basis is reversible.
Start with the Cartesian basis , , and choose the new basis vectors and . For the vector ,
The second coordinate vector says to travel once along and once along . Their vertical contributions cancel, leaving exactly the original horizontal arrow. The diagram shows two descriptions of that same arrow, with the same origin and endpoint.
Figure 1.
The same vector expressed in two bases:
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Choosing a useful basis can reveal simple structure hidden by the old coordinate vectors. Here the new basis describes common and opposing contributions. For two equal measurements , the new coordinate vector is : only the common contribution is present. In larger examples, a suitable basis can concentrate important information into a few coefficients. Strang's lecture on change of basis develops this principle through applications: the reversible change of basis preserves information, while subsequently discarding small coefficients loses information.[ref]
Change-of-basis matrix Created 2026-09-29 Updated 2026-10-18
Fix the convention: the columns of the change-of-basis matrix are the new basis vectors written in the old basis. Thus converts new coordinate vectors into old ones; its matrix inverse converts old coordinate vectors into new ones. For the preceding basis,
Its determinant is , so is an invertible matrix. Checking which direction converts is essential: different books may call either or the change-of-basis matrix.
For a linear operator, convert the input into the old basis, apply the old matrix, and convert the output back. Reading that sequence from right to left gives
For example, let the old diagonal matrix stretch horizontal components by and vertical components by . Then
The output represents , just as . The matrices look different because their bases differ, but they encode the same linear operator. This relation is called matrix similarity; it preserves the underlying action.[ref]
Apply to a column coordinate vector, then apply in the same fixed basis. The function composition is
Thus the rightmost matrix acts first. The product is again a rotation matrix, since and . For planar rotations about the same origin, the sine addition formula and cosine addition formula give
For a concrete composition of rotation matrices, first rotate by radians, reaching , then by radians:
The total angle is . Reversing these two planar rotations gives the same answer, but noncommuting rotations about fixed axes show why one cannot assume that property for rotations in three dimensions.[ref]
A coordinate of a vector in a chosen basis is one entry of its coordinate vector. The corresponding coordinate functional in the dual basis extracts it. For an orthonormal basis, it can instead be read as an inner product with the basis vector, as in orthonormal eigenbasis. For a nonorthogonal basis, ordinary dot products need not give the coordinates.
The unique scalar coefficients in the finite linear combination expressing a vector in a chosen basis. Spanning gives existence, while linear independence makes the difference of two proposed representations have all zero coefficients. Ordering a finite basis turns these coefficients into a coordinate vector.
Coordinate vector 2026-10-14
For an ordered basis , the coordinate vector records the unique coefficients satisfying . Change of basis changes this representation while preserving the underlying vector.
For , , the vector has coordinate vector , since . These are the same coefficients extracted by the dual basis in its worked example. The vector is independent of the chosen basis; its list of coordinates is not. In an orthonormal eigenbasis, the coordinates additionally separate the action of a self-adjoint operator into independent scalar multiplications.
Covector Created 2026-09-24 Updated 2026-10-14
A covector is an element of the dual space, hence a linear functional on a vector space. In finite-dimensional coordinates, it acts as a row multiplied by a coordinate vector column. The row acts on to give five. The terminology emphasizes its role as a scalar-valued measurement and its behavior under a change of basis.
For example, the total derivative of at sends a small displacement to the linear change . This covector describes the first-order response. The gradient represents the same rule through the chosen Euclidean inner product. In differential geometry, the cotangent space collects these scalar-valued measurements of tangent vectors.
Let the columns of an invertible matrix be a new basis expressed in the old basis. The same vector has old coordinate vector and new coordinate vector . If a covector has old row , its new row is , since
Thus the scalar dual pairing stays unchanged. If covector coefficients are stored as a column , their new column is ; this is the inverse transpose of the transformation on vector coordinates. These conventions express the covariance and contravariance of vectors. [ref].
For the basis , ,
The linear functional has rows and . Both calculations give five: . Changing the basis changes the descriptions, not the measured value.
Under , an eigenvector in old coordinates becomes in new coordinates. Indeed,
Since is an invertible matrix, the new coordinate vector is nonzero. The inverse conversion proves that the two eigenspaces have the same dimension, hence the same geometric multiplicity.
For , the eigenvector has eigenvalue . In the oblique basis of the opening example, its coordinate vector is
The tuple changes from to , but reconstruction gives : the physical vertical direction is unchanged. Calling the eigenvectors unchanged is accurate only for the underlying vectors, not for their coordinate vectors.
Euclidean vector Created 2026-10-03 Updated 2026-10-14
A Euclidean vector is a vector in a finite-dimensional real inner product space. Choosing an orthonormal basis identifies it with its real vector components in . A geometric arrow represents a Euclidean vector by a length and a direction; translating the arrow without changing either represents the same Euclidean vector. The zero vector has length zero and no distinguished direction.[ref]
For points and in a Cartesian coordinate system, the displacement is . The arrow from to represents the same Euclidean vector, even though its endpoints differ. An endpoint is a position; their difference is a vector. In an orthonormal basis ,
The Euclidean norm comes from the inner product: . The sum of squared vector components is valid in an orthonormal basis; an arbitrary basis requires the appropriate Gram matrix. This distinction lets the geometric vector stay the same while its coordinate vector changes.[ref]
Vector addition is componentwise. With and ,
Geometrically, translate the second arrow so its tail starts at the first arrow's head. The vector sum joins the starting point to the final endpoint. Reversing the order gives the other route around the same parallelogram, so vector addition is commutative. This is the useful bookkeeping behind adding successive displacements, velocities, or forces: direction information survives the calculation. For a force, the Euclidean vector alone does not specify its point of application, which also affects the torque.[ref]
Figure 1.
Two orders of vector addition reach the same endpoint
. The original Euclidean vectors and form a parallelogram. Either head-to-tail route gives their vector sum ; dashed copies are translated arrows, not additional terms. Details.
The magnitude of a vector sum is generally different from the sum of the magnitudes. Here , whereas . The triangle inequality explains why the direct displacement cannot exceed the length of this two-segment route. A return displacement makes the net vector sum zero, although the lengths of the three travelled segments sum to a positive number.
The dot product exposes direction quantitatively: for nonzero Euclidean vectors, . For the displayed pair, the dot product is , so and the angle is . For orthogonal vectors, that dot product is zero. Dividing by magnitudes separates direction from size, which is the purpose of vector normalization.
The left radical is . If is the matrix of a bilinear form, this condition is , so its coordinate vectors form . For , the bilinear form has left radical .
Linear combination Created 2026-09-24 Updated 2026-10-14
Let be a vector space over a specified field , and let . A linear combination is a finite sum
The coefficients are scalars from that same field; each term uses scalar multiplication, and the terms are joined by vector addition. For coefficients in the real numbers, negative values reverse arrows and fractional values scale them by fractional amounts. The collection of attainable vectors is the linear span. The column picture in Strang's MIT notes interprets solving a linear system as choosing coefficients to reach a target vector.[ref]
For a concrete calculation over the real numbers, take
Then . More generally, solving and gives
Every vector in the Euclidean plane is therefore a linear combination of , so their linear span is all of . The target has coefficients ; the target has coefficients , since . The displayed formula also makes the coefficients unique. Consequently is an ordered basis, with coordinate vector .
Figure 1. . The shaded parallelogram has sides and ; either order of vector addition reaches . The grid lines hold one coefficient fixed while varying the other. They show how the ordered basis supplies a unique coordinate vector for each vector in the Euclidean plane. Details.
The payoff is a reusable language for synthesis: linear combinations build vectors from chosen ingredients, linear span decides which targets are reachable, and linear independence decides whether the coefficients are unique. The ingredients can also be polynomials or functions, as long as they belong to a vector space over the specified field.
Linear dependence Created 2026-09-24 Updated 2026-10-14
A finite family of vectors in a vector space over a specified field is linearly dependent if it has a nontrivial linear relation: with and at least one coefficient nonzero. One can then solve for a vector whose coefficient is nonzero as a linear combination of the others; removing that entry preserves the linear span. Repeated vectors in a list give linear dependence: for example has the linear relation . A list keeps both entries even though the set has only one element. Strang's notes illustrate redundant columns by expressing one as the sum of two others.[ref]
Keep and , and add . The three vectors still have linear span , but now
The two coefficient triples and differ by the nontrivial linear relation . In fact all linear combination representations of this target are
To check both completeness and correctness, use . Linear independence of forces and , giving exactly the displayed family. Redundancy therefore preserves attainable targets while allowing their coefficients to move. For solving a linear system, these alternatives matter; for assigning unique coordinate vectors, one instead chooses a basis.
Figure 1.
A redundant third vector gives infinitely many representations of (3,1)
. Left: the linearly independent pair gives the unique coefficients . Middle: introduces a nontrivial linear relation, and reaches the same target. Right: every gives coefficients with the same linear combination; the dots mark three computed choices. Details.
The following example shows why linear independence depends on the scalar field.
Matrix of a bilinear form Created 2026-10-14 Updated 2026-10-31
Choose an ordered basis of a finite-dimensional vector space. The matrix of a bilinear form records all pairings of basis vectors, with . Writing and , separate linearity gives
where the last expression uses the coordinate vectors of . Conversely, every matrix defines a bilinear form by this formula.[ref]
For a concrete bilinear form on , take
Then but : a bilinear form need not be a symmetric bilinear form. For and , first compute , then . Reversing the inputs gives and .
Figure 1.
Basis coefficients determine each pairing, but self-pairings lose the alternating part
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Under change of basis, let the columns of an invertible matrix be the new basis vectors in old coordinates. Thus and , so
This is matrix congruence, rather than the matrix similarity for an endomorphism. Both inputs have changed coordinates, which explains the two factors of . For the displayed and , direct multiplication gives ; its entry is .[ref]